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Thursday, July 19, 2012

Noon, the next day

I found a cave near Bleak Falls Barrow, on accident really.  The Barrow was of no use to me, crumbling ruins and a race of undead I have never encountered before are not how I wish to start my explorations.  I did find an interestingly shaped stone tablet on one of these undead creatures I killed however.  It has strange scratches carved into which I am assuming are some sort of language that I cannot recognize.  It may be worth my while to get it checked out.  I also recovered a golden key in the shape of a claw from a fellow dark elf I met in the depths of Bleak Falls.  He was a typical Dunmer however and tried to double cross me as soon as I had helped him escape from a giant spider creature.  I had to kill him.
The claw wound up opening a door even further into the ruins, inside the door I had hoped to find a good spot to call home and start my experimenting, it was not to be however.  There was a huge arcane 'wall' in the back of the room.  When I approached it a strange humming noise began to emit from it, filling my senses like a good bottle of Sujamma.
I don't know if it was only emanating power or if some kind of ancient Nordic power actually entered me.  Either was it was enough to make me realize that a place holding powers like this was no place for me to set up shop.
After I left the Barrow I found this cave, filled with skeletons and one novice necromancer.  It even has an enchanting table already located inside!  What luck!  It's not far from Rivertown, and in a few hours I intend to set out to Whiterun and see how far away it is.  I may just call this cave home, unless of course I find a better one on my way to Whiterun.  I'm so excited to use the corpse of the necromancer as my first victim!  I just can't wait!

Wednesday, July 18, 2012

Sundas, 8:44 PM 17th of Last Seed

A dragon.  The greatest of all the creatures, a creature even the most daring of conjurers fears to bring forth. I saw a dragon.  And it was no mere mist or shade from the netherworld, oh no, this was a true reincarnation of the mighty Alduin himself, I have no doubt in my mind.  It was he.

A kindly city guard helped me escape the wreckage of Helgen, in fact he brought me to his families home, fed me and offered me a bed for the night as well.  But I am no stranger to the dark, nor to the cold, although I shall admit that I have never stepped foot in Skyrim before, so I expect there will be some differences here from what I am used to in Morrowind.  I hear they have no Cliff Racers.  What a pity.  No Guars either, I will miss those peaceful creatures.  They seemed to bring a sense of stability to the upheaval and unrest that is Morrowind these days.  I have no intention of intruding on this peacful open family any more, I bring with me only death and threat of death.  I must retire to somewhere hidden where I can once again practice my dark art without threat or interruption.

I overheard the family talking about a certain "Bleak Falls Barrow" situated not far out of town, to the north west I believe.  It sounds like some sort of old Nord ruin, perhaps containing undead!  I head there as soon as I have bartered for a pair of boots from the uncle (who is also a blacksmith) NOT made of chainmail, I can barely move my feet in these dreadful things.  I am a 109 pound dunmer woman, how in the world did he expect me to be able to move!

New Character

So I'm starting a new character.  I didn't really have the desire to play Jade any more since she beat the main quest, plus for a while now I've been wanting to try playing a darker character.

My new heroine then (since the only man I ever play is an imperial 'andre the giant') is Ravenna Polk (not her real last name, she changed it to protect her family and herself), dark elf from Morrowind.  She's actually based on a character from a novel I'm trying to finish writing.  In both my book and for Skyrim Ravenna was cast out of her family and her country when she torched her parents estate to the ground while practicing necromantic rituals.  Her family was unaware of the fact that their daughter was in the process of studying necromancy or they surely would have killed her.  Unlike some Dunmer who are fine with the idea of raising the dead, Ravenna's parents found it a disgusting, sinful crime.  She was exported to Cyrodiil where she began tried to begin her studies anew, but found it too dificult in the tight laced country...so she decided to cross the border to Skyrim...da da da dum.

So I've never succesfully played a mage character before, so this should be interesting we'll see how far I get.  Oh!  And I forgot to mention two things about Ravenna.  One:  the fire left her blind, her other senses are very keen however, especially her sense of hearing, so she can still operate very effectively in stealth combat situations, and one on one, however group fights with with steel she has little choice but to run from. (hence why she is a mage)  She also cannot use a bow and arrow...should make the dragon slaying interesting...work on that ranged magic!  Secondly:  In the explosion that destroyed her home she was attempting to learn how the body and soul are seperated at death, and how it is that the soul never really seems to die, only the body.  Somehow in the process she partially seperated her own soul and body, which had the result of making her almost immortal...her body can be killed, but her soul is capable of reincarnating her body becuase of the fact that it is no longer trapped inside of it.  (it makes a lot more sense in my book, I explain better :)  Basically though her soul brings her back to wherever the last F5 was :D

On another note my kitty got declawed today and she wants me to tell everyone out their suffering from rare tropical diseases that it could be a lot worse.



Off to Skyriming!